Useful Calculations

USEFUL COMBAT CALCULATIONS

Join Battle: Wits + Awareness (plus 3 successes to determine starting Initiative).
Withering attack pool: Dexterity + (Combat Ability) + weapon’s accuracy
Decisive attack pool: Dexterity + (Combat Ability)
Parry: ([Dexterity + (Brawl, Martial Arts, or Melee)] / 2, round up) + weapon’s defense.
Evasion: ([Dexterity + Dodge] / 2, round up) – armor’s mobility penalty
Rush pool: Dexterity + Athletics
Disengage pool: Dexterity + Dodge
Natural Soak: equal to Stamina rating
Armor soak: specifically provided by armor
Total soak: natural soak + armor soak
Resolve: ([Wits + Integrity + specialty] / 2, round up)
Guile: ([Manipulation + Socialize + specialty] / 2, round up)

Useful Calculations

Champions of the Sun GMJJ