Character Creation Summary



Step 8: Finishing Touches

You’re almost done! Only a few fields remain to be filled in. All Solars start play with a default Essence rating of one dot, a default Willpower rating of five dots, and seven Health Levels (-0, -1, -1, -2, -2, -4, and Incapacitated). A Solar’s pool of Personal Essence is ([Essence x 3] + 10), while their Peripheral Essence pool is ([Essence x 7] + 26). These traits are explained in further detail in Chapter Four.

USEFUL CALCULATIONS

Raising Essence

Rather than spending experience points or even Solar experience to raise Essence, characters’ Essence ratings increase automatically once they have earned and spent enough experience points on other traits. Essence is the core of a Solar’s power, the beating heart of his enlightened will, and it becomes stronger only when the Solar has grown as an overall hero of Creation, rather than being cultivated directly. The higher a character’s Essence climbs, the greater she must become before she might ascend to yet greater heights.

Essence Rating Experience Points Needed
Essence 2 50 experience points
Essence 3 125 experience points
Essence 4 200 experience points
Essence 5 300 experience points

Character Creation Summary

Champions of the Sun GMJJ