Champions of the Sun
Character Creation Summary
Step 8: Finishing Touches
You’re almost done! Only a few fields remain to be filled in. All Solars start play with a default Essence rating of one dot, a default Willpower rating of five dots, and seven Health Levels (-0, -1, -1, -2, -2, -4, and Incapacitated). A Solar’s pool of Personal Essence is ([Essence x 3] + 10), while their Peripheral Essence pool is ([Essence x 7] + 26). These traits are explained in further detail in Chapter Four.
Rather than spending experience points or even Solar experience to raise Essence, characters’ Essence ratings increase automatically once they have earned and spent enough experience points on other traits. Essence is the core of a Solar’s power, the beating heart of his enlightened will, and it becomes stronger only when the Solar has grown as an overall hero of Creation, rather than being cultivated directly. The higher a character’s Essence climbs, the greater she must become before she might ascend to yet greater heights.
|Essence Rating||Experience Points Needed|
|Essence 2||50 experience points|
|Essence 3||125 experience points|
|Essence 4||200 experience points|
|Essence 5||300 experience points|