Cas Combat

Cas Quick Combat Reference

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JOIN BATTLE
Join Battle: – (roll Wits + Awareness) + 3s

  • Awareness Excellency – Reflexively spend 1m/1d rolled OR 2m/1 added to static value.
  • Surprise Anticipation Method – Permanent – Auto awaken when threat detected. May activate Awareness Charms even while asleep or unconscious.
  • Blinding Battle Feint (3m) – Supplemental – Roll (Dex + Stealth) for JB as reflexive attempt to hide.

DEFENSE
Evasion: ([Dexterity + Dodge] / 2, round up) – armor’s mobility penalty = 5
Parry: ([Dexterity + (Melee)] / 2, round up) + weapon’s defense. = 4+
Disengage pool: Dexterity + Dodge = 9

  • Dodge Excellency – Reflexively spend 2m/1 added to static value.
  • Melee Excellency – Reflexively spend 2m/1 added to static value.
  • Reed in the Wind – Reflexively add +1s to Evasion/2i spent. +Ess to Evasion cap.
  • Reflex Sidestep Technique (5m) – Reflexive – When Evasion would be 0 (vs. Unexpected) it is 2 +1 for every 1 & 2 roled on atk roll.
  • Durability of Oak Meditation (3m) – Reflexive – When attacked reduce raw Dmg by 2, +Hardness 4.

RANGED COMBAT
Withering attack pool: Dexterity + (Archery) + weapon’s accuracy
Decisive attack pool: Dexterity + (Archery) = 9

  • Archery Excellency – Reflexively spend 1m/1d.
  • Wise Arrow (1m) – Supplemental – Reduce targets cover.
  • Phantom Arrow (1m) – Reflexive – Create an arrow. 1/scene enhance w/ intimacy.
  • Trance of Unhesitating Speed (4m, 1wp) – Simple – Atk up to (Dex) targets w/ Decisive atk, divide init evenly (min 3i/target). +1d to dmg/10 rolled on atk.

MELEE COMBAT
Withering attack pool: Dexterity + (Melee) + weapon’s accuracy
Decisive attack pool: Dexterity + (Melee) = 8
Rush pool: Dexterity + Athletics = 8

  • Melee Excellency – Reflexively spend 1m/1d rolled.
  • Athletics Excellency – Reflexively spend 1m/1d rolled.
  • Iron Wolves Grasp (3m, 4i) – Supplemental – Reflexively make Disarm Gambit, Init roll gains dbl 9s. If successful: steal weapon and immediately attune to it.
  • Excellent Strike (3m) – Supplemental – One attack gains +1s and recurring-1s.

Cas Combat

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